GADAPT: A Sequential Game-Theoretic Framework for Designing Defense-in-Depth Strategies Against Advanced Persistent Threats

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Stefan Rass and Quanyan Zhu

We present a dynamic game framework to model and design defense strategies for advanced persistent threats (APTs). The model is based on a sequence of nested finite two-person zero-sum games, in which the APT is modeled as the attempt to get through multiple protective shells of a system towards conquering the target located in the center of the infrastructure.